clp

VR Controller Concept

Danny Ludwig

Prof. Dr. Fabian Hemmert
Prof. Matthias Schönherr

Semester

1 21/22
3

Contact danny.ldwg@gmail.com

clp is a VR controller concept developed for long-term use and adapted to the needs of a professional target group. The guiding principles were simplicity and lightness: the weight-optimised design reduces signs of exhaustion when working and modelling in virtual space; the intuitive usage concept and a reduced interface make it easy to get started, especially for newcomers.

clp is simply pulled over the hand for use. The controller is touch-sensitive all around, buttons on the sides and a joystick on the top allow more precise inputs. The slender, pressure-sensitive body enables gesture control, which provides additional customisation options for more experienced users. To minimise energy-related downtime, the controller is battery-powered.

Lightness also played a decisive role in shape and colour: the topology-optimised inner housing leads to material savings; the milky-transparent outer surface is illuminated by the light from the battery shaft, so that the skeletal pattern of the inner housing is reflected blurrily to the outside.

  • Comfort Bell  UWID

    Comfort Bell
    Katrin Paulus Castellà

  • Overview  UWID

    Overview
    Enya Tuchenhagen

  • v.do 1  UWID

    v.do 1
    Jonas Grim

  • Kachelcross "AIM – KIRA"  UWID

    Kachelcross "AIM – KIRA"
    Leonard Semke <br> Finn Sommerhoff <br> Laurin Büscher <br> Thiemo Luhmann <br> Lena Kölmel <br> Christian Stratmann <br> Sarah Trautwein